Intelligence is The real key attribute for an Artificer. It influences your spells, and The 2 subclasses tailored for martial builds Allow you use INT for weapon attacks.Bulwark: Allowing an ally to roll a unsuccessful help save is a very practical feature, having said that, this ability only features if each you and the ally fall short the preser
The 2-Minute Rule for nimble 5e
For your infusions, mechanically enchanting any weapons and armor you will get is probably how to go. You might also consider Pipes of Haunting to offer your dragon the fear aura it so richly deserves.I normally prevent multiclassing into a healing role if my role will be to tank. But for those who insist on multiclassing into Artificer, I might